Sunday, October 13, 2019

Virtual Campus Tour :: Argumentative Persuasive Essays

Virtual campus tour is a software program where the users can experience the same thing as in the real world. They can touch, walk, run, sit on a chair, or change direction. In other words, it is like an online expedition that is close to real campus walking tour. Virtual campus tour could be a useful reference in the future for architects, urban planners, and government entities. My part in this project is making the brochure and PowerPoint. The brochure contains information about the purpose of our project in asking for fundraiser. We need about $ 1,000 to create this software that supports the 3D virtual tour. I chose the fundraiser brochure because it looks nice and appropriate as a fundraiser tool. The presentation is in form of PowerPoint and proposal. We need the proposal in order to ask for fundraiser. Pius and Abdallah are responsible for the proposal. The proposal contains information such as why ISU need the virtual tour, how the virtual tour can be implemented, the benefit in the future, and how the program works. The slides in PowerPoint include the background of virtual tour, the description of the program, the reasons why there should be a virtual campus tour, and picture samples. The background of this virtual campus tour is started with four people gathered in September 2003. They formed a team after several gatherings in campus. The team consists of Andre Lokasari (Computer Science Senior), Abdallah Mwita (Computer Engineering Senior), Adams Sutanto (Aerospace Engineering Senior), and Pius Susanto (Industrial Engineering Senior). They name themselves the ISU campus simulation team after the proposed project came up with the next year in January 2004, namely, the virtual real-time campus map project. The diverse backgrounds from the members of this group contribute to each other work in coming up with this real-time campus map idea. All the members except Pius have done a lot of research to create the first part of real-time virtual campus tour. All the paper works including the proposal of this project, fundraising, and all other external affair matters are Pius’s responsibilities. The creation of 3D computer graphics consists of modelling, scene layout setup, and rendering. The modelling part could be described as shaping individual objects that are later used in the scene. There are some modelling techniques such as Constructive Solid Geometry, NURBS modelling and polygonal modelling. Editing object surface or material properties such as color, luminosity, diffuse and specular shading components are included in modelling processes.

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